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The developers didn’t want to go down the same route as a majority of kart games where you drift around a corner to go faster because as we all know, drifting isn’t faster in real motorsport. This attempt to ride the thin line between both sides is most apparent when it comes to taking corners in the game.
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The design of all the drivers is pretty spot.
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On the other hand, there were those who didn’t have the slightest clue how to be quick in those sort of games motorsport fans lean more towards, and preferred the chaos of something like a Mario Kart game.
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On the one hand, you had the people who are F1 fans who would prefer the more realistically-based handling models as appose to full on arcade games. The issue with F1 Race Stars was that it was trying to blend very opposite ends of the racing spectrum in an attempt to appeal to both sides. Overall it is a very relaxed and fun take on the ever serious world of F1. Power-ups that you can get include wet weather where everyone slows down apart from whoever enables it, there’s a safety car feature to slow up the drivers who are right at the front, and also the ability to make your car all silver which makes it impervious to damage. If their car gets hit by a weapon, it will get damaged, meaning that the players will have to go to one of three separate pits to maintain top speed. There are also Item Boxes, where players are able to use weapons to get ahead. The speed of the boost is increased if players tap the brake and accelerate buttons on their game controllers several times while staying on the arrows. Photo credit: CodemastersĮach of the tracks has some blue arrow covered roads which acts as a KERS charging system on their corners which give players a boost after reaching the end of the pieces of track. Players tackle the whacky surroundings of the majority of the 2012 season’s host countries. Or if you drove the British Grand Prix track, it will go through a load of aircraft hangars since Silverstone was built on an airfield.
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However the mere locations are where the similarities end as if you race on Abu Dhabi, you can enter Ferrari World and ride the famous Formula Rossa roller coaster’s track. You can race 15 tracks (four added later as DLC) based rather loosely on the tracks from the 2012 season. These were TecNova-Star, with fictional drivers Ruby Power and Jessica Chekker, and Satsu-Aceler, with two other fictional drivers, Josh Merit and Kira Hoshihara. You even had Michael Schumacher in his farewell season for Mercedes.Īlong with the twelve teams with their two drivers, you could also select two fictional teams. So you had current drivers like Lewis Hamilton, Fernando Alonso, Kimi Räikkönen, Sebastian Vettel, Daniel Ricciardo and Sergio Pérez all racing for their 2012 teams McLaren, Ferrari, Lotus, Red Bull, Toro Rosso and Sauber respectively. In F1 Race Stars, the teams and drivers featured are from the 2012 season. So what was it that made this game so special, why do F1 game players still find themselves going back to it, and should Codemasters consider making a new version? What made F1 Race Stars unique? There are still some people who have never heard of this game, and that’s a crying shame. But even today, F1 Race Stars has made an undeniable impact in the F1 gaming world, and players still go back to it from time to time. When F1 game developers Codemasters announced they were developing what was being referred to as an F1 kart full-on arcade game, some people laughed and scoffed at the concept. Nearly ten years later, it is still remembered fondly.
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With F1 Race Stars, Codemasters released the lovechild of Formula One and Mario Kart in 2012.